package info.u250.c2d.box2d.model.joint;

import com.badlogic.gdx.physics.box2d.joints.GearJoint;
import info.u250.c2d.box2d.model.b2JointDefModel;


/**
 * @author xjjdog
 */
public class b2GearJointDefModel extends b2JointDefModel {
    private static final long serialVersionUID = 1L;
    /**
     * The first revolute/prismatic joint attached to the gear joint.
     */
    public b2JointDefModel joint1 = null;

    /**
     * The second revolute/prismatic joint attached to the gear joint.
     */
    public b2JointDefModel joint2 = null;

    /**
     * The gear ratio.
     *
     * @see GearJoint for explanation.
     */
    public float ratio = 1;
}
